Craps

Craps is the thrilling casino game overflowing with unique betting options.


    Craps - Game Overview

    The aim of this game is to guess the outcome of the roll of two dice.


    Pass Line Bet

    This bet is place before the 'come out' roll at the start of the game.

    Clicking on the 'Pass Line' will place this bet.

    Clicking 'Roll' will roll the dice and start your game.

    Even money is paid if a seven or 11 is rolled.

    If two, three or 12 is rolled, this is called 'Craps' and the bet loses.

    Rolling any other number will set the 'point' and turn the game to 'on'.

    The On token is placed on the numbered box corresponding to the point number rolled - this token is used to clearly indicate the point.

    The point has to be rolled again before a seven is rolled to win the bet.

    Rolling a seven before rolling the point again loses the bet.

    The bet remains in play and the dice keeps rolling until the point or a seven is rolled.

    Once the bet is resolved, the game is turned 'off', the point is reset and a new 'come out' roll is rolled.


    Don't Pass Line Bet

    This is the opposite of the Pass Line bet.

    This bet is placed on the 'Don't Pass Bar' when the game is marked as 'off', and pays even money if a two or three is rolled.

    Rolling a seven or 11 loses this bet, whereas rolling a 12 ends the bet in a push.

    Rolling any other number will set the 'point' and turns the game to 'on'.

    To win this bet, a seven must be rolled before the point is rolled again.

    If the point is rolled before a seven, the bet is lost.

    The bet remains in play and the dice continues to roll if any number other than the point or a seven is rolled.

    Resolving the bet will turn the game 'off', reset the point and cause a new 'come out' roll to be rolled.


    Come Bet

    The Come Bet is similar to the Pass Line bet, however, it can only be placed when the game is marked as 'on'.

    To place a Come Bet, place your chips in the area labeled 'Come'.

    If the next roll is a seven or an 11, the bet wins and even money is paid.

    If the next roll is a two, three or 12, your bet loses.

    Rolling any other number sets a 'come point' and the bet is moved to the corresponding numbered area on-screen.

    If the come point is rolled before a seven, the bet pays even money.

    Rolling a seven before the come point loses the bet.


    Don't Come Bet

    This bet is similar to the Don't Pass Line bet, but it can only be placed when the game is marked 'on'.

    Clicking on 'Don't Come Bar' area places this bet.

    You will be paid out at even money if the next roll is a two or a three.

    However, if the next roll is seven or 11, the bet is lost.

    Rolling a 12 will see a push occur.

    Rolling a four, five, six, eight, nine or ten sees it become the 'don't come point' and the bet is moved to the corresponding numbered area.

    Rolling a seven before the don't come point is rolled awards even money.

    In the event of the don't come point being rolled before a seven, the bet is lost.


    Odds Bets

    Odds bets can be added to Pass, Don't Pass, Come and Don't Come bets once the point has been established.

    These bets win and lose with their corresponding bet and can be removed after any roll.

    Click on 'Max Odds' to maximize the bet.


    Pass Line Odds Bets

    This bet is placed by clicking outside of the Pass Line where it says 'Odds'.

    The payouts for a winning Pass Line Odds bet are dependent on the point:

    - Point is four or 10 - 2:1

    - Point five or nine - 3:2

    - Point is six or eight - 6:5


    Don't Pass Line Odds Bets

    This bet is placed by clicking on the tramlines under the 'Don't Pass Bar'.

    The payouts for winning this bet is dependent on the point:

    - Point is four or 10 - 1:2

    - Point is five or 9 - 2:3

    - Point is six or eight - 5:6


    Come & Don't Come Odds Bets

    These bets are placed on top of the Come bet and Don't Come bet once they have moved to the point on-screen.

    The payout for these bets is dependent on the point:

    - Point is four or 10 - 2:1

    - Point is five or nine - 3:2

    - Point is six or eight - 6:5

    The payouts for the Don't Come Odds bets are the same as the Don't Pass Line Odds bets.


    Field Bets

    To place this bet, you must place chips on the area marked 'Field'.

    If the next roll is a two, three, four, nine, 10, 11 or 12, the Field bet wins.

    The payout for this bet is dependent on what number is rolled:

    - Two - 2:1

    - 12 - 3:1

    - Three, four, nine, 10 or 11 - 1:1

    - Five, six, seven or eight - the bet is lost


    Big 6 & Big 8 Bets

    To place a Big 6 bet or a Big 8 bet, place the chips in the corresponding areas displayed.

    Even money will be awarded if the number chosen is rolled before a seven.

    If a seven is rolled, the bet is lost.

    This bet remains on the table if any other number is rolled.

    These bets may be removed at any point during the game.


    Place to Win Bets

    These bets can be made on a four, five, six, eight, nine or ten.

    Click the 'Place to Win' section of a numbered area to place the bet.

    These bets can be made at any time.

    However, they are automatically set to 'not working' when the game is marked as 'off'.

    Your bet is won if the chosen number is rolled before a seven.

    However, if a seven is rolled before your chosen number, your bet is lost.

    Your bet remains on the table until the chosen number or a seven is rolled.

    This bet can be removed at any time.


    Place to Lose Bets

    These are similar to Place to Win bets, apart from the fact that rolling a seven before the chosen number will award a win.

    Alternatively, rolling the chosen number before a seven loses the bet.

    Click the 'Place to Lose' section of a numbered area to place the bet.

    The bet will remain on the table until the chosen number or a seven is rolled.

    This bet can be removed at any time.


    Buy Bets

    Click on the 'Buy' section of a numbered area to place this bet.

    If that number is rolled before a seven, the bet is won.

    The bet is lost if a seven is rolled before the chosen number.

    They are inactive by default when the game is marked as 'off'.

    Winning one of these bets will cost you 5% in commission.

    The payout is dependent on the number chosen:

    - Six or eight - 6:5

    - Five or nine - 3:2

    - Four or ten - 2:1


    Lay Bets

    Click on the 'Lay' section of a numbered area to place this bet.

    Rolling a seven before the chosen number wins the bet.

    Rolling the chosen number before a seven is rolled loses the bet.

    A 5% commission of the win amount is charged when this bet is won.

    The payout is dependent on the number chosen:

    - Six or eight - 5:6

    - Five or nine - 2:3

    - Four or ten - 1:2


    Any 7 Bets

    Click on the 'Any 7' section to place this bet.

    Rolling a seven wins this bet and pays out at 5:1.

    Rolling any other numbers will see this bet lose.


    Any Craps Bets

    Click on the 'Any Craps' section to place this bet.

    Rolling Craps (two, three or 12) wins this bet and pays out at 8:1.

    Rolling any other numbers will see this bet lose.


    Horn Bet

    Click on the 'Horn Bet' button to place this bet.

    This automatically places chips on each of the bet options.

    If a two, three, 11 or 12 is rolled, the bet is won.

    Rolling any other numbers will see this bet lose.

    It is possible to click on individual bet options to place that bet, as opposed to selecting all four bet options.

    The payout is dependent on which number is chosen:

    - Two or 12 - 34:1

    - Three or 11 - 17:1


    Hard Ways Bet

    These bets can be made on four, six, eight or ten.

    Rolling a number the 'hard way' means rolling doubles.

    Rolling the chosen number the hard way before a seven or the easy way of the chosen number is rolled wins this bet.

    The bet remains in-place if any other number is rolled.

    It is possible to remove this bet at any time.

    The payout is dependent on which number is chosen:

    - Four or ten - 8:1

    - Six or eight - 10:1


    Working / Not Working

    It is possible to assign certain bets to be 'working' or 'not working' in this game.

    'Working' will set the bet to always being active.

    'Not Working' means that the bet will only be active while the game is marked as 'on'.

    These bets are inactive while the game is marked as 'off'.


    Roll History

    This bar shows the results of the previous 12 rolls and signals whether the game is marked 'on' or 'off'.


    Return to Player (RTP)

    Return to Player: 99.73%

    The expected return is the amount we pay out to players relative to the amount of wagering on the game.

    For example, if we take $100 of wagers we will, on average, pay out $99.73 in wins.

    This return is based on the player making the best choices.